3D Printing Knowledge Base in UAE

The General Rules on Designing for The 3D Printing Setting, Discover The Most Successful 3D Printing Knowledge Base Points, Those differences are driven by the 3D Rules of nature/physics of the physical world.

THE MOST SUCCESSFUL

3D PRINTING KNOWLEDGE BASE POINTS!FAQs

There are some basic General Rules On Designing For 3D Print to take under consideration when 3D Designing for the 3D Printing Process with us!

The easiest way to save time before Uploading 3D printing files is to use 3d printing knowledge base points, and it’s also the greatest way to save money. If you have any questions, please don’t hesitate to Contact us.

You should always make sure that your 3D Model is closed. If you are not certain about this, you can easily check for this kind of problem by using Meshmixer or Meshlab, or netfabb.

You should always make sure that your 3D Model is manifold. Manifold in simple terms means that no edge is shared between more than two faces. If you wish to check and correct your model regarding being manifold, you can use netfabb.

You should always make sure that your 3D model’s Normal Faces are correct. This means that all the Normals on your 3D Model are pointing in the correct direction. If your 3D Model has inverted Normals we won’t be able to print because our 3D Printers cannot determine the inside or outside of your 3D Mesh. If you are not certain about this, you can easily check it and correct it if necessary in Meshlab or netfabb.

Don’t forget to take into consideration the gravity when 3D Designing for 3D printing. Since your 3D Model will take a physical form it will obey to the rules of physics. This means that you should be cautious about the balance/center of gravity of your 3D Model if it needs to stand. For example, If you want to 3D Print a figurine it should be able to stand on its own, if this is not possible you can 3D Design a base to keep it standing. You can easily analyze the stability of your model in Meshmixer.

You should always make sure that the size and wall thickness of your 3D Model complies with the minimum requirements of the 3D Printing Material you have chosen to use. You can find detailed guides on each 3D Printing material in our 3D Printing Work. If you are not certain about your wall thickness, you can check and correct it in Meshlab or netfabb.

When 3D Designing for 3D Print, keep in mind that 3D Printers don’t read smoothing modifiers. In order to achieve the same result, you just have to subdivide your mesh. Most 3D design software has the ability to subdivide the mesh.

Another important issue you need to take under consideration when 3D Designing is to keep your polygons under 1 million. 3D Models with extremely high polygon counts are useful to animation and other industries but not to 3D printing.

A high polygon count is needed in order to achieve a smooth and detailed result but there is no need to over-exaggerate since the models are relatively small and such fine detail won’t be visible to the eye.

ARCH GRAPHIC, a 3D Printing Service in UAE, use special 3D Software to calculate the cost and price for each single 3D Files, using a complex algorithm behind the scene to calculate your 3D model Cost and give us a full report and estimation of your 3D model and time required to complete the Job. you can Upload your 3D Files and we will check your files and get back to you by email or call.

WE CAN NOT CALCULATE THE COST AND TIME REQUIRED WITHOUT 3D FILES IN THE “STL” FILE FORMAT.

Sadly, the 3D Printer not accepting any 2D Drawings or any kind of photos, You must have 3D Drawings / 3D Files which should be in “STL”, File Format, Please Contact us for further information.

WE CAN NOT CALCULATE THE COST AND TIME REQUIRED WITHOUT 3D FILES IN THE “STL” FILE FORMAT.

ARCH GRAPHIC, a 3D Printing Service in Sharjah does not Provide 3D Printing Metal,  We use Plastic for 3D Printing, and there are many kinds of polymers to use for 3D Printing.

Please visit our Material Guide page. to get more information about materials used for 3D Printing.

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